Starfield: Shattered Space 扩展包

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    Shattered Space is a new story expansion for Starfield, Bethesda Game Studios’ epic role-playing game and first new universe in more than twenty-five years. A mysterious power stirs in the city of Dazra on House Va’Ruun’s hidden homeworld. Investigate a frightening cosmic threat, explore a new planet, and find unique weapons, spacesuits, and gear in this all-new adventure.

    When a distress signal from a derelict starstation sparks a journey to Va’Ruun’kai, the veil of secrecy surrounding the worshippers of a deity known as “The Great Serpent” is finally lifted. Immerse yourself in the dark and complex world of House Va’Ruun, as you navigate a tense political landscape, uncover the history of the Va’Ruun people and help decide the fate of the faction in the wake of a cataclysmic event.
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    ichi 玩过 @ 2024-10-19 13:49

    合格水准,不过都宇宙移民了谈的还是自我觉醒争论科学还是信仰可真是太low了

    说的道理 玩过 @ 2024-10-5 07:26

    阋墙之争和幻影脚印这两个支线我可以给10分,本体里的场景叙事顶多算是一个添头,能给故事补充一点细节但影响不了其走向。而在dlc中,你对场景的探索程度决定了整个任务的结局甚至是基调;在几乎没有明面上的指引的情况下,凭自己收集的信息为阋墙之争任务里的整个事件翻案的时候,我真tm觉得自己是这个世界上最聪明的人。任务全程都保证玩家在有意识的参与,并且你探索到的信息都有其用处,游戏世界也一定会给予你反馈。回到舒适区的杯赛在大地图设计上依旧顶级:灾难后信仰连同脚下大地一同崩毁的瓦鲁人最后的栖居之所—达兹拉城,怀抱着达兹拉城的群山间零散地分布着居民赖以为生的格罗特农场,山峦的阴影下潜伏着蠢蠢欲动的太空海盗和狂徒们。而在群山的怀抱外,无人问津的块餐店和信仰不够坚定的怪胎们在此抱团取暖。如果陶德可以不犟,保持这样的地图设计和支线水平把滚6端出来,我都不敢想有多好玩

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