A Way Out

  • 中文名: 逃出生天
  • 开发: Hazelight Studios
  • 发行: Electronic Arts
  • 剧本: Josef Fares
  • 导演: Josef Fares
  • 别名: 越獄搭檔
  • 搭档脱出
  • 逃离
  • 平台: Xbox One
  • PS4
  • PC
  • 游戏类型: 动作冒险
  • 游戏引擎: Unreal Engine 4
  • 游玩人数: 2人
  • 发行日期: 2018年3月23日
  • 售价: $29.99
  • 官方网站: https://www.ea.com/games/a-way-out

谁玩这部游戏?

/ 45人想玩 / 114人玩过 / 8人在玩 / 9人搁置 / 2人抛弃
A Way Out is an action-adventure game played from a third-person perspective. It is specifically designed for split-screen cooperative multiplayer, which means that it must be played with another player through either local or online play.[1] In the game, players control Leo and Vincent, two convicted prisoners who must break out of prison and stay on the run from authorities. As the story of both protagonists is told simultaneously, their progress may not be synchronized, which may result in one player being able to control their character, while another watching a cutscene.[2] Players need to cooperate with each other in order to progress, and each situation can be approached differently, with both characters taking different roles. For instance, during a prison escape scene, one player needs to distract the guard, while another player needs to find a tool to aid their escape. These roles are not fixed, so Leo and Vincent can swap their roles in another playthrough. Players can interact with many non-playable characters, and there are dialogue options for players to choose.
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评论

吐槽箱

TT @ 2021-7-21 20:23

关卡聚焦于双人合作,样式繁多的玩法也服务于故事。在一张一弛之间推进故事,比如摸牲畜玩音游后又是追逐战//重复走的路线都一笔带过了//双人脱逃的来回切换是最具有欣赏性的环节//不同角色对于同一个事件的决策是不同的,这能体现出角色的个性。路线决策时需要双方的同意,这也是体现合作的要素之一//转折确实是没想到,但对于核心玩法的破坏(合作→对抗),使得结局突兀且无感染力//不考虑结尾8分

阿良良木历 @ 2021-7-18 21:58

双人合作解谜、战斗部分优秀,是本作的亮点,但剧本实在写得太烂了,其结局严重影响了游戏体验(

Rêve @ 2021-6-29 01:04

我竟然在这游戏上跟朋友按了半小时方块(掰手腕)。。

玛尔快快跑~~~GM @ 2021-5-5 02:11

补课第二弹~果然比双人成行低了不止一个档次,解谜穿插得十分涣散,动作QTE像强行塞进CG里一样(打个架一堆QTE),小游戏甚至仅在流程中后期才得以填补,也许是着重剧情演出,两人不同性格不同选项的设定相当能调动玩家二人的情绪。线下模式跳崖被狗咬那里的QTE有bug,卡了半小时狗都吃饱了,最后两人用电脑触摸板和鼠标靠手速硬是点过去了。

凌晨 @ 2021-5-3 18:45

补标。

ranger224 @ 2021-4-20 15:52

万万没想到 我竟然输给了按键精灵 做梦都没想到 开始玩单杠决定了最后的结局

narukaze @ 2021-3-12 01:13

买了几年了才有人一块打 泪目( 不入流好莱坞大片( 一半的时间在打小游戏。。(

一滴 @ 2021-2-5 00:27

唯一亮点是在game play中的分镜和演出效果,在游戏前期的探索阶段玩家双方的合作感也十分有新意,其他实在难堪其就。先不提稀烂的战斗手感,整个剧情揭秘前接近于三流好莱坞影片,许多人物动机都是难以出揣测的都合。揭秘后也只是短暂的有惊无喜,反倒是让许多前期的桥段更加都合,既然警方的目的和里奥相同,那些阻止两人的行为完全无意义,只能说最终结果达到了,可喜可贺,可喜可贺

罐头尝试苟命中 @ 2021-1-5 22:15

运镜优秀,最后的反转让人印象深刻σ`∀´)大型ΟΟ现场 #恭喜两位男嘉宾牵手成功

管他三俗 @ 2020-11-28 00:36

演绎形式特殊 互动演出也不错 但是字幕这块设计得很脑残 左一下右一下看不完 导致代入感也有下降/小游戏做得挺不错的row of four玩了好久

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