13 Sentinels: Aegis Rim, Written by George Kamitani
Final Fantasy VII Remake, Written by Kazushige Nojima, Motomu Toriyama, Hiroaki Iwaki, and Sachie Hirano
Ghost of Tsushima, Written by Ian Ryan, Liz Albl, Patrick Downs, and Jordan Lemos
Hades, Written by Greg Kasavin
The Last of Us: Part II, Written by Neil Druckmann and Haley Gross
其实也不奇怪了
Best Narrative:
13 Sentinels: Aegis Rim, Written by George Kamitani
Final Fantasy VII Remake, Written by Kazushige Nojima, Motomu Toriyama, Hiroaki Iwaki, and Sachie Hirano
Ghost of Tsushima, Written by Ian Ryan, Liz Albl, Patrick Downs, and Jordan Lemos
Hades, Written by Greg Kasavin
The Last of Us: Part II, Written by Neil Druckmann and Haley Gross
有空可以去投个票:https://thegameawards.com/nominees
谢绝饭圈刷票
b站上写的“每个账号在每个项目每天可投一票”?
还没elden ring!
一是每个人看剧情的顺序不完全一致,二是第二章有一关战斗的演出只适合自己打,三是正常的游戏能打为什么要云。
建议元旦3天集中打完(20h出头),不然容易忘剧情。善用游戏内追忆篇的时间线,打完了也可以去s1游戏区的整理贴再顺一顺。建议战斗调成最难,不然太水了(至少我是这么认为的)。当然随时可以调低。
我的观点是,觉得值得就买,买不起就等买得起/移植,如果都没有就不玩。但决策的是你,你如果觉得云带来的体验偏差不会损害你体会游戏的过程,那就云呗,和我怎么觉得又能有多少关系呢.......
当然还有一个更有效地选择是直接不玩,先挑自己能玩到的再说。况且我认为十三机兵值得一玩,并不意味着这是所有玩家必玩的游戏,错过了也不会令你缺憾终身的