Flower

  • 中文名:
  • 开发: Thatgamecompany
  • 发行: Sony Interactive Entertainment
  • 遊戲設計師: 陈星汉
  • 别名: フラアリー
  • Flowery
  • 平台: iOS
  • PSV
  • PS3
  • PS4
  • 游戏类型: 创意冒险
  • 游玩人数: 1
  • 发行日期: 2009年2月12日
  • 售价: $6.99

谁玩这部游戏?

/ 93人想玩 / 226人玩过 / 9人在玩 / 15人搁置 / 5人抛弃
In a recent essay, London Books Review contributor John Lancaster complains that many games feel too much like work, a matter of "competitive, repetitive, quantifiable, measured progress towards goals determined by others" rather than playfulness or escapism. There's a certain truth to this - prioritising as they do steady investment over instant gratification, statistical achievement over sensory or imaginative thrills, the RPG and MMO genres in particular aren't worlds away from the daily grind of a corporate banker. Lancaster devotes a paragraph to The Movies, Peter Molyneux's take on the running of a film studio, which he describes as "almost as much of a budget-juggling, ego-massaging, logistics-forecasting pain in the bum as it would be in real life" - an example to which we might add that of, say, Nintendogs, a miniature management exercise with cute flicky ears. "Most video games," Lancaster concludes, "aren't nearly irresponsible enough."

Which leads us nicely to ThatGameCompany's Flower, an experience so luxuriantly laid-back, so entirely pressure-free, that the first thing I wanted to do when I finished the preview build was go to sleep (at which point, sadly, The Boss emailed to demand another ten-page feature). In Flower, the world of rush hours and paychecks is kept at a firm remove, a droning grey backdrop glimpsed through the window of a run-down apartment. The game's ample rewards, rather, are a matter of colour, light and sound.

Flower's premise is abstract but lucid. You must enter the dreams of the sagging plants on your windowsill in order to restore them to health. Each dream takes the form of a darkened verdant landscape, and the player is manifest as a gust of wind. Moving (or rather blowing) yourself over flower buds causes them to blossom, and as more and more buds open the earth and sky brighten from sepia dullness to National Geographic splendour. Once everything is in full bloom, the dreaming plant will blossom likewise.
more...

收藏盒

7.9 力荐
Bangumi Game Ranked:#667

关联条目

评论

讨论版

吐槽箱

wolfSEren @ 2018-8-8 12:54

六朵花在窗前诉说自己的故事,以及城市与自然的故事。初生、破障、飞奔、亮灯、崩溃、重生。花瓣既有在草地上飞舞的轻柔感,又有聚集成群冲破障碍的力量感,一切都归于美与感动。

Oalvay @ 2018-7-3 20:20

我一直对这种全游戏过程中没有一个字的作品感兴趣,因为这类作品全靠画面和音乐来讲故事。这个的题材大概是环保?又或是在隐喻着其他东西;总而言之,美就完事儿了。

糖水兔子 @ 2018-6-27 11:52

下雨天一个人坐在家中打PS4,代入游戏里的那片花瓣开始了自己漫长的旅程,孤独感空前强烈,可当进入城市后,随着所到之处万物焕然一新,那一刻内心便获得了治愈的力量。

Nanoha @ 2018-4-29 04:09

09年的初见,是多么的震撼和令人自豪,一个国人能绕开国内外游戏制作理念、技术等的巨大差距,仅单纯的将自己独特的想法展现得淋漓尽致,是多么的难能可贵。游戏作为第九艺术,就是需要陈星汉和上田文人这样的人,可以说Flower正是如今独立游戏格局真正意义上的开辟者

野兔 @ 2018-3-6 00:26

很漂亮、很丑陋;很明亮、很压抑;很清脆、很低沉。

任薰 @ 2018-2-5 20:26

操作别扭难拿,内容无聊,画面容易晕,不过心意我大概是感受到了。

いんじゃ @ 2017-9-14 02:23

说是游戏倒不如称呼动态屏保比较合适,制图细节非常抓人心,适合拿来放空

无辜的幸存者 @ 2017-8-29 19:04

有点短

潮汐听雨 @ 2017-6-17 20:54

文艺贪吃蛇,意境绝美,非常喜欢雨中花瓣飞舞的感觉,能把意象剥离出来做成游戏实在很难得。但是PSV版的操作实在是太醉人了,玩到后面我好几次想摔机子……

che @ 2017-6-4 23:42

挺无聊的。。

更多吐槽 »