Middle-earth: Shadow of Mordor

  • 中文名: 中土世界:摩多暗影
  • 开发: Monolith Productions
  • 发行: Warner Bros. Interactive Entertainmen、Warner Bros. Entertainment, Inc
  • 平台: PS4
  • PS3
  • XBOX ONE
  • XBOX 360
  • PC
  • 游戏类型: ACT
  • 游戏引擎: LithTech Jupiter EX
  • 游玩人数: Single-player
  • 发行日期: 2014年9月30日
  • 售价: $49.99
  • 官方网站: https://www.shadowofmordor.com/
  • IGN评分: 9.3/10

谁玩这部游戏?

/ 23人想玩 / 102人玩过 / 9人在玩 / 7人搁置 / 9人抛弃
In Middle-earth: Shadow of Mordor, the player plays as a ranger with wraith-like abilities by the name of Talion. The game is an open world video game and players will have the freedom to pursue side quests and roam around the world.

The game allows people to create new characters and customize Talion as he starts his journey throughout Middle-earth by using a new system called the Nemesis System which remembers the player's interactions with specific types of characters they will encounter in the game and adjusts the manner in which these characters will react to the player throughout the game. Enemies will also develop as Talion interacts with them; for example, an Uruk who was thrown into a fire by Talion might want revenge on him for being burned and disfigured.

The player will have the option to level up the abilities of Talion both as a ranger and as a Wraith through two distinct skill trees.Ranger abilities allow Talion to move silently through environments without attracting attention, while Wraith abilities will allow him to impose his will on enemies, and have them gather information for him, spread tales of Talion among enemies to decrease their morale, or assassinate their leaders.

In February 2014, Monolith Productions announced that the Nemesis System, being a large system, will be reduced in the PlayStation 3 and Xbox 360 releases, also stating that they were "focusing on the next-gen platforms," meaning the PlayStation 4, PC, and Xbox One systems. Furthermore, they stated that they're "going to do whatever we can to get as much as possible on current-gen." Monolith Productions also stated that "some of the stuff," meaning the "core mechanics," which are combat, stealth, ranger abilities and movements, the basic control and gameplay, will be the same on both generations of gaming consoles.
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吐槽箱

送你一朵秋野花 @ 2019-8-2 07:55

砍瓜切菜

ムラムラ @ 2019-5-16 22:29

首先这开发的monolith跟nintendo的那家毫无关系.虽然同为华纳发行,这完全就是Rocksteady蝙蝠侠的中土版.就是这里有终结技了比老爷打人不出血爽点。

LunarShaddow🌙 @ 2018-10-9 23:50

兽人经理1;你杀怪拿经验,怪也杀你拿经验;战斗体验远远优于跑酷狂战士,终结技系统也很有意思,前中期都没法PvEEE

克子X克音 @ 2017-8-16 14:56

非常值得一玩,但是缺点也不少。地图太小,使得一些要素(比如survival,outcast)非常鸡肋无趣。主线快餐感特别明显。(我特么满技能树饥渴难耐了你丫让我QTE?!妈的老子最不擅长QTE了好么)

eoouma @ 2017-8-15 20:52

喜欢魔戒,剧情走一遍,实在没耐心全成就了。

mirrorside @ 2017-8-8 14:29

当你被一群兽人围住的时候 按好格挡键你会发现你可以和一群黑叔叔打到天荒地老

Aliter @ 2017-7-7 21:12

感觉就是“刺客信条:魔戒”,系统和AC的相似度实在不能用一个像字来形容,不过杀戮和跑酷的爽快感还要大于AC;对兽人精神操控,用其当傀儡挑起种族内斗很带劲,而且不要更猥琐……主线剧情很短,算是魔戒的一个前传小故事

Feliciano @ 2017-1-8 11:55

一路杀杀杀,蛮无聊的。

blacXhunt @ 2016-10-15 02:58

后面比较重复,主要是没耐性在pc上玩了。。

nicopala @ 2016-6-9 22:32

游戏可以,就是后期重复元素太多了

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